Journey Down a Multi Coloured Tunnel at 60 fps 1080p edition
This animation is of a camera's journey down a tunnel with changing colours. The tunnel was created in Blender from a path that was then converted into a mesh. The colours were generated by adding random values to the texture colours in the node editor. The whole scene was rendered at 60 fps, to increase the feeling of speed, but you have to view it at the native resolution that it was rendered at, or Youtube will show it at only 30 fps.