This video is a recording showing how long it actually took to load a few hundred thousand users into Exchange 2013, the loading seems to be severely rate limited, either by the .NET bloat, or mayb
Here is an animation rendered in Blender 2.7, with the internal renderer, where the camera orbits around the earth and then pulls back for when the earth explodes.
Here is a 360 degree re-render of the previous water simulation, but this time I decided to give the Water Uber Shader(WUS) a try and it certainly seems to do a better job than the glass shader.